

We can use the rotate options here to rotate any source. Reset Transform, or Ctrl+R will reset our source to its original size.

TransformĮdit Transform contains some advance techniques for sizing and positioning, which we’ll cover in later posts. What if we want to position or transform it in different ways? We can right click the source and go to transform. If we want to resize it, we can click a point of the red bounding box and drag it to resize the image. With the source selected we can simply click and move it where we’d like. These position techniques will work with all sources, so keep them in mind for future posts. Let’s talk about positioning the source for a moment. Positioning and Transforming a Source Positioning So, if I hit S tart Streaming right now, viewers would see a black screen with my logo on it. This area represents what will be shown on our stream. The image we selected is now in the preview area. For purposes of this series, don’t worry about this option at the moment. If we select this box, it will tell the source to not be loaded if we’re on a different scene. I’m going to select a Nerd or Die logo. Before I click okay, you might notice the Unload image when not showing checkbox. We can click browse and find the image we’re going to add in. Under Create New, give it a name, and hit okay. Using an existing one will be very useful for things like webcams or game captures that will be shown in different scenes. When adding a source we’ll always be prompted to create a new one or to use an existing one. To add a source we can click the plus icon, or just simply right click, go to add and then select a source to add. Meaning they’re always running unless we tell them otherwise. A big difference between OBS Classic vs OBS Studio, is that Studio basically treats all sources as global sources. In OBS we’ll see the scenes in the bottom left, and the sources next to it. A scene is a collection of sources – we’ll get more into scenes after the next post. Sources can images, videos, webcam captures, game captures and much more.
